MUZY Gameplay Walkthrough FULL GAME - No Commentary

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Duration: 15:58
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The events of MUZY take place in an abandoned industrial complex. Let me introduce "NeuroWorld," a trailblazing business that has effectively integrated artificial intelligence into toys for kids. For many children, these toys were first true friends, but when mishaps started to ruin their once joyful relationships, the beautiful story took a terrible turn.

Welcome To Muzy
"NeuroWorld" became a trailblazing company, becoming the first to successfully integrate artificial intelligence into a kid's toy. These creative toys were more than just playthings; they became true friends for a lot of kids. After experiencing great success, the business set up production facilities, which led to the development of the massive industrial complex known as "Maybedi."

Many industries produce cutting-edge products within the complex, which is also home to NeuroWorld offices, a special daycare for the children of staff, and a large play area. Children actively participate in this situation by contributing comments on the company's continuing advances, going above and beyond simply providing amusement.

The Maybedi complex is located in a quiet area a few miles from the closest populated area, strategically placed miles away from busy urban hubs.

You're a private investigator, and one day you get an assignment to inspect the abandoned Maybedi Industrial Complex.

You accept the offer after giving it some thought.
You begin the game by entering the play area, where employees can leave their children to enjoy themselves.
But why had the complex been closed?
What lurks behind those rooms' doors?
Why did a seemingly successful company decide to abandon this location?
These are the questions you must answer.

The Toys of Maybedi!
MUZY is a well-known character from the "NeuroWorld" toy line. This amazing invention combines a robotic foundation wrapped in a soft knit cloth with an advanced artificial intelligence system. MUZY, one of the company's most notable projects, was incredibly successful and won over kids' hearts with its endearing appearance and amazing ability to move and interact on its own.

A source of great success for the business, MUZY was essential in helping kids make friends, which was especially helpful for those who were shy. Because of its interactive features, which made it possible for meaningful connection in addition to providing entertainment, many people saw it as their best friend.

At one point in time, word spread throughout the entire crew regarding the complex's imminent closure, a development that shocked and confused them all. There are still a lot of objects and traces of the once-bustling factory inside its walls. The complex was first gated off and guarded, which gave its abandoned grounds a sense of mystery. But eventually, for no apparent reason, the guards left their positions.

Then, neighbors walking by the condominium started telling stories of a mix of eerie noises coming from its empty lot. There were also reports of strange animals seen nearby. In an attempt to solve the mystery surrounding the abandoned facility, it was decided to hire a private investigator in light of these odd circumstances.

The Toy Gun!
The detective enters the abandoned Maybedi Industrial Complex brandishing a toy gun. The detective uses the toy gun with small balls loaded to maneuver through the abandoned building and solve puzzles by firing precisely.

The detective's path through the complex is distinguished by a calculated combination of puzzle-solving and exploration. The puzzles become more difficult as the detective goes along, necessitating strategic thinking to discover the truth behind the complex's closure.

The toy gun is used by the detective in the third person as a dependable ally, a lighthearted but crucial component in the investigation into Maybedi's secrets. The investigator gets closer to comprehending the reasons for the complex's abandonment and the shadows that lurk in its forgotten corners with every picture.


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