My Blue Print Realistic Arcade Bezel with HSM's Reflective Shader

My Blue Print Realistic Arcade Bezel with HSM's Reflective Shader

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Published on ● Video Link: https://www.youtube.com/watch?v=irn1LbXR1EQ



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Here is my realistic #Arcade bezel for #BluePrint using HyperspaceMadness's reflection shaders. The reflective shaders only work with #Vulkan if you use #Retroarch 1.9.0 and above.

You can download the HSM reflection shaders pack here - https://forums.libretro.com/t/hsm-mega-bezel-reflection-shader-feedback-and-updates/25512

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These Arcade Bezels were made by me. They were tested on Windows 10 with Retroarch with the Mame core running at 1920x1080.

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Blue Print (Standard Molding) - 00:08

Blue Print (Orange Molding) - 01:43

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Credit for the Blue Print bezel scan goes to,

- Artwork type: Bezel
- Scanned bezel provided by TrevEB
- Artwork cleanup by Comboman and Mr. Do
- Scanned marquee provided by BYOAC / CAG Artwork
- Converted for MAME by Mr. Do

Thanks to the community at MrDo's website for making these bezels available. I could not make most of these realistic arcade bezels without them. https://mrdo.mameworld.info/

Thanks to John Merrit as well.

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My Libretro Post - http://bit.ly/2yW2tBT

My Emumovies Page - http://bit.ly/2jqyzTu

Emumovies Arcade Flyers - http://bit.ly/2hL3nxM

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