My godot dungeon crawler: better player movement

Channel:
Subscribers:
316
Published on ● Video Link: https://www.youtube.com/watch?v=5Lgba4pAhbI



Duration: 0:00
97 views
5


Took a look at ‪@GameDevCompass‬ 's dungeon crawler code, and realized why i was having such horrible input lag. The trick is to use

tween.tween_property(self, "position", position + Vector3.FORWARD.rotated(Vector3.UP, rotation.y) * SPEED, ACCELERATION)

For forward and so on.