My Nostagia About F.E.A.R.2 Project Origin Reborn DLC #1
F.E.A.R. 2: Project Origin is a first-person shooter with gameplay broadly similar to the original F.E.A.R. The player's arsenal includes a handgun, assault rifle, submachine gun, shotgun, automatic shotgun, sniper rifle, nail gun, rocket launcher, laser carbine, flamethrower, and pulse rifle. Each weapon differs in terms of accuracy, range, rate of fire, armor penetration, damage, and weight. Only four different firearms can be carried at any one time. The player also has access to four different types of projectile - frag grenades, incendiary grenades, shock grenades (electricity-based), and proximity mines. The player can carry five of each type, and can carry all four at once (allowing for up to 20 projectiles), but only one type may be equipped at any one time. Players can also "cook" grenades before throwing them; setting them off but holding onto them for a moment before tossing them. An on screen meter tells the player how much time is left before they detonate.
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