My Problem With Souldiers Is Both Random and Not Random | FIRST!
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Published on ● Video Link: https://www.youtube.com/watch?v=gKjrCfZUhOg
This episode is all about Souldiers, a metroidvania with a lot of promise that shoots itself in the foot with some of the worst design decisions I’ve seen in a while. Because of this, I’m not going to spend too much time talking about the game because none of it matters when one thing in particular kills the entirety of my ability to enjoy the game. What is that one thing? RNG. I can accept RNG in turn-based games (when done well), but as soon as you throw it into a game with real-time combat, I immediately lose interest (and that's exactly what happened to me when I started playing Souldiers).
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