My Publisher & Subscriber System based on K2Nodes | Weekend Side Scroller | #UE5 Devlog #15
This is a side scroller demo, which I am currently working on.
Within this short session we will dive a little bit into a new system I am currnetly working on. As the architecture gets more and more complex, the more feature I put into my game, I decided to give the publisher and subscriber architecture a try. As usual I am using some other systems as inspiration to come up with my own ideas.
Here are the links, which I showed during the video in ycase you want to dive deeper in K2Nodes as well.
Unreal Engine Subsystems documentation, https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/Subsystems/
Lyra Message-Router plugin, https://github.com/imneoxyne/gameplay-message-router
Open Source project, GlobalEventSystem-Unreal (GES), https://github.com/getnamo/GlobalEventSystem-Unreal
An article about a publisher and subscriber system, https://www.enjoyalgorithms.com/blog/publisher-subscriber-pattern
Dev Notes about Lyra, https://x157.github.io/UE5/LyraStarterGame/
Weekend Side Scroller Devlogs, https://youtube.com/playlist?list=PLslFX7TZAr89vHS9KKRMspXy6badb0Rgd
Stay tuned for further updates.
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