Myth-Busting “Best Practices” in Unreal Engine | Unreal Fest 2024

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Watch this recorded session from Unreal Fest Seattle 2024 that uncovers the truth behind Unreal Engine best practices.

Are Ticks really that problematic? Should you make all your meshes Nanite? Is the ChildActorComponent truly cursed? Should you never use Cast?

You've probably heard many of these so-called ""best practices”. Check out this video to put them to the test and find out which ones are true and which ones are bust

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

#BestPractices #UnrealEngine, #UnrealFestSeattle




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