Need For Speed: Undercover (PSP Gameplay)

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Coming forward at annual conference of William Blair & Company''s, managing director Electronic Arts John Richit'ello told about that, what changes happened in a studio EA Vancouver, responsible for the series of Need for Speed.

At first, now it consists of two internal commands, each of which is responsible for the project. Secondly, the cycle of development of new games is megascopic from 12 to 24 months, that will allow to obtain more high quality in all respects. In opinion of Richit'ello, exactly from the compressed terms of Need for Speed Prostreet turned out such languid.

And, finally, Need for Speed will produce this autumn of EA: Undercover — racing game with a valuable subject (Richit'ello compared him to the film «Ferryman») and clear structure of missions. Undercover will become the last game in series, whose cycle of development lasted only 12 months.

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Tags:
Need
For
Speed
Undercover
2008
gameplay
EA
psp



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