Need for Speed World Online in 2020 [Windows 10, GTX 970, i7-5820k, 60FPS]
World Evolved Server.
PC Specs:
Intel Core i7-5820k 4.0 GHz
ASUS Strix GTX 970 1480 MHz
ASRock Fatal1ty X99M Killer
Crucial 16GB DDR4 2400 MHz
AeroCool 650W Power Supply
Windows 10 Pro x64
Need for Speed: World (previously known as Need for Speed: World Online) was the fifteenth installment in the racing video game Need for Speed franchise published by Electronic Arts. It was co-developed by EA Black Box (rebranded Quicklime Games before closing in 2013) and EA Singapore. It was the first freemium massively multiplayer online racing game in the Need for Speed series and was available on Microsoft Windows. World was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010.
Need for Speed: World, along with other EA free-to-play titles Battlefield Heroes, Battlefield Play4Free, and FIFA World, went offline on July 14, 2015.
World took on the gameplay style of 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning and police chases, and added some elements to the game such as "power ups" (somewhat similar to Mario Kart). World was set in a fictional city which combined the cities of Rockport from Most Wanted and Palmont from Carbon into its map design, with redesigned graphics and new locations added to the map to connect the two cities. The game featured over 100 licensed cars consisting of tuners, muscle cars, exotics, race cars and SUVs. Manufactures ranged from Alfa Romeo to Volkswagen and there were over thirty manufactures in the game.
Before September 8, 2010, after reaching level 10 and access to only first tier and some second tier cars, the player would not be able to progress further in the game and would cease to earn any more experience points or cash. To continue the game, the player had to purchase a "Starter Pack". Without it, the player was allowed to play the game for as long as he or she wants, but they would cease to earn experience and cash. On September 8, 2010 World passed one million registrations. To celebrate that, the game was made completely free-to-play and the level cap was removed.
The game was first announced to be free-to-play. In October 2009, World was opened to public beta-testing limited to residents of Taiwan. There have been seven closed beta sessions in total. Except the first one, all were available worldwide to residents who sign up, meet admission criteria, and get accepted.
The main part of the game's map was completed on October 26, 2010, when the final three areas (Downtown Rockport, Kempton, Fortuna) and the Turnpike bridge were added to the map.
Over time, the priority on game development transitioned into focusing on increasing revenue, so plans such as adding Carbon's canyons to the map, completion of the final link area, addition of NFS Undercover's map to the game, ... , were dropped and eventually most of the development focused on adding more cars to the game, since the cars helped increase revenue, and the game evolved into a "pay to win" game as the best cars could only be purchased with real money.
The EA Canada NFS World team, later named Quicklime Games, which was in charge of game development, maintenance and updates, was shut down on April 25, 2013.
On September 10, 2013, a Community Manager announced that Easy Studios (developers for Battlefield Play4Free) took over from what was left of the Quicklime Game team.
On April 15, 2015, EA announced that on July 14, 2015 they would be closing Need for Speed: World and turning off services for the game, as the publisher felt "that the game no longer lives up to the high standard set by the Need for Speed franchise." The ability to purchase SpeedBoost and create new accounts were disabled since the announcement.
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Currently, Mad Mike has 352 views for Need for Speed: World across 1 video. Less than an hour worth of Need for Speed: World videos were uploaded to his channel, making up less than 0.17% of the total overall content on Mad Mike's YouTube channel.