NES - Metal Gear (NES) Playthrough FULL GAME
Metal Gear NES Full Game Playthrough. The NES version was developed by a separate team without Hideo Kojima's involvement and many changes to the game were made during the porting process, resulting in a substantially different product. According to Masahiro Ueno, who worked on the NES version as a sub-programmer, there were two primary reasons for the changes: the first one was because of the higher ups at Konami ordered the developers to make the NES version different from the MSX2 version; and the second was hardware limitations (since the team was not given an advanced mapper chip, unlike the team who worked on the Famicom version of Contra, which had the VRC2 at their disposal) which led to the replacement of the Metal Gear fight with an immobile Supercomputer.