Never Ending Ultra Combos! | Killer Instinct [SNES] with MabiVsGames
Thanks for checking out my Killer Instinct SNES Gameplay! I loved play the Killer Instinct Super Nintendo back in the day and it was great to revisit and finally learn some Ultra Combos and Fatalities! Or rather they call them Killer Instinct No Mercy! Make sure to check out the full Killer Instinct gameplay video on my Let's Play channel MabiPlays
I'm a huge fan of playing and collecting Retro games and doing Retro Let's Plays. The Collection is a series where I play Retro videos games, collect retro video games, and overall review retro games hopefully giving these retro games new life to a broader audience!
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Killer Instinct (1994 video game)
Killer Instinct is a fighting video game developed by Rare and published by Midway. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint.
According to Ken Lobb, the groundwork for Killer Instinct started as a Namco fighting game project in the early planning stages titled "Melee" (which itself later became Weaponlord) during his time at Namco. Aspects of Killer Instinct's core gameplay were influenced from SNK fighting games, namely both the World Heroes series and the Fatal Fury series.[1]
Despite a generic storyline, Killer Instinct featured more detailed graphics and more diverse characters than other games of its genre as well as some gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three rounds bouts, each player has two life bars. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos.
A critical and commercial success, Killer Instinct was followed by a sequel, the 1996 arcade game Killer Instinct 2, later ported to the Nintendo 64 as Killer Instinct Gold, as well as a 2013 revival of the franchise as a launch title for Xbox One. A port of the original game is included with the 2013 game under the title Killer Instinct Classic. Retrospective lists by various publications included it among the best fighting games of all time.
#killerinstinct #retro #mabivsgames