NeverDead - Chapter 3

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Published on ● Video Link: https://www.youtube.com/watch?v=I0rDrduQfWY



Game:
NeverDead (2012)
Duration: 22:03
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The game was directed by Shinta Nojiri, and developed by Rebellion Developments.

In an interview, Rebellion co-founder Jason Kingsley commented:

...what we concentrated on with NeverDead was the graphics, the engine, the destructibility, all the technical side of things. What we didn't have any substantial input into at all were characterisation, script, and large elements of the way the gameplay rolled out over the game.

If you like, the elements I'm particularly proud of because we were involved, were the massive technical achievement to get the destructibility, which some reviewers haven't noticed because it's so seamlessly integrated and so functional. It just seems to work really well, that it's almost a given. If you compare it to the destructibility of other games, it's vastly superior.

Having said that, we had Shinta Nojiri embedded here for much more than a year, controlling a lot of the elements of content. He comes from a different culture. He's Japanese. We had a full-time translator with us. He was very much working from the Eastern methodology, the Japanese style of gameplay, and it created some really interesting creative tensions."







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