Nevets Plays Max Payne (2001) [Blind] - Part 01
Hi, humans. Today we begin a new Let’s Play/Walkthrough thingy for the 2001 video game, Max Payne. This is my first experience with this or any other Max Payne game so try to bear with me.
We begin our story in New York, one hour ago. We’re Max Payne, possibly a fugitive, we’ve got cool Sin City-esque narration, and we go even further back in time to three years ago when the pain started. We witness Max in his normal, happy life: a non-smoking cop with beautiful wife and a baby girl — living the American dream. Unsurprisingly, this doesn’t last and our life is turned upside down, inside out, topsy-turvy and all other kinds of foreboding directions in hardcore Death Wishy sorta way. Turns out the guys who ruined our lives were high on a crazy new drug called Valkyrie, or Valkyr, or Nuke, or Blue Meth or somethinanother. It’s bad whatever it is, and super popular. With nothing left to lose, we decide to don a leather jacket, a loud shirt, and a surfer necklace to go undercover for the DEA in order to infiltrate the worst Mafia family in New York: the Punchinello crime family (I think?). This has been our job for the intervening three years. During that time, we’ve started from the bottom and now we’re here: to the big fish in the criminal underbelly of NY. We only have two contacts in the DEA, Alex and B.B., and we need to meet one of them at the subway station. When we get there, things don’t go quite as planned. There’s gun fights, bullet time gone awry, I keep confusing the jump and shoot buttons, I wish there were a walk option, we become addicted to pain medication, we loot Cold Drinks, I can’t remember the title of Death Wish, we save a guy, he dies approximately 10 seconds later, we get really high and push buttons on heavy machinery, we drive a train, I do an awful Tony Montana impression, we briefly ruminate on the age-old question of where rats leave to when a ship is sinking, and we go live from the crime scene... multiple times. I die repeatedly and eventually get fed up and out of time. Find out next time if I ever escape this blasted subway.
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Episodes
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► Part 1: The American Dream.
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Chapters
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► Chapter 1: Roscoe Street Station (11:45).
► Chapter 2: One Way or the Other (28:54).
► Chapter 2: Live from the Crime Scene (33:56).
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Timestamps
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► 3:09 – Intro ends, game begins.
► 4:39 – Part 1: The American Dream.
► 9:57 – The game goes Trainspotting on us.
► 11:45 – Chapter 1: Roscoe Street Station.
► 28:54 – Chapter 2: One Way or the Other.
► 33:56 – Chapter 2: Live from the Crime Scene.
► 36:21 – “New York’s finest.” (Hah).
► 42:38 – “I gotta be super careful.” (Hah).
► 49:57 – My last stand.
► 50:27 – I say me farelywells... for now.
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Gameplay Information
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► Game title: Max Payne (2001)
► Gaming System: Playstation 4 (originally for PS2)
► Video Type: Full, unedited Let’s Play gameplay with commentary.
► Playthrough type: Blind Playthrough
► Player Species: Homo sapiens
► Player Subspecies: Gutter Monkey
► Player Name: Nevets
► Player REAL Name: It'll come to you.
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Equipment used in the making of this Let’s Play
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► Blue Snowball iCE Condenser Microphone http://amzn.to/2wLEjcB (affiliate)
► Adobe Premiere Pro CC http://amzn.to/2vzD5m1 (affiliate)
► Adobe Audition CC http://amzn.to/2vEUs3g (affiliate)
► Audacity http://www.audacityteam.org/
► Voicemeeter http://www.vb-audio.com/Voicemeeter/index.htm
► Playstation 4 built-in recording software.
► Max Payne video game for PS4 (digital copy)
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Contact/follow/get to know me at these places
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► My website: https://www.TheGutterMonkey.com
► My deserted Twitter account: https://twitter.com/TheGutterMonkey
► Email: nevets.sdoow@yahoo.com
► My autobiographical comics: http://www.theguttermonkey.com/p/gutter-monkey-comics.html
► Or subscribe to this YouTube channel you’ve somehow stumbled upon.
#LetsPlay #MaxPayne #PS4
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