*NEW* BEGINNER TIPS FOR STARTING OUT! - Heat Gameplay | Ep.1
Wassup Watcher!
Welcome to BEGINNER TIPS FOR STARTING OUT! for the new survival game HEAT, Hope you enjoy it don't forget to Subscribe and turn on notifications to never miss an upload for some more HEAT GAMEPLAY!
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ABOUT THIS GAME
Welcome to America.
Survive the wilderness, establish yourself, meet someone special, raise a family, and dominate. Gain power as President, deliver justice as Sheriff, fight for your tribe as Chief, or show some southern hospitality as Governor.
It's the turn of the century on the American homestead. Heat will give you the pioneer experience of struggle and triumph first-hand.
Go Forth and Multiply
Start a family with other players or NPCs. During the process of love making, the male will have a chance of making the female pregnant. Once pregnant, the female will birth a newborn. The newborn grows to become a baby, the baby then grows up to be a child, the child eventually becomes an adult.
A second option is to adopt from an orphanage by purchasing a baby basket in the shipping catalog. The baby will be inside the basket delivered to you. Adoption is very expensive, but provides a guaranteed outcome, whereas the first option may not reliably result in pregnancy due to the possibility for weak seed.
Your children are a mix of the visual DNA of the two parents. Babies, children, and adults will need to feed and stay hydrated (players lactate to breastfeed their newborns). If you fail to care for your children, the government will take them from you for mistreatment.
Beware of other players, as they can adopt your newborns, babies, and children as their own if you are not nearby (as they would be considered abandoned). So, keep them secret, keep them safe.
Once your kids become adults you can equip them with outfits, gear, and weapons. They can help protect you when you are online. However, other players may decide to capture and restrain your adult kin, so best keep them packing heat.
Seats of Power
As President, you own the Whitehouse, a section of land south of the monument, one intern, a golden gun, and two secret service NPCs. You also get to set and collect a President’s land tax. The Sheriff gets a deputy, and also some firepower to deliver justice. As Chief, you have a section of land, a grand tepee, and 2 warriors. The Governor gets the Cottonwood Plantation, plenty of farm seed, and 1 peon.
Stockpiles and Shipping Bin
We introduce a new concept in stockpiles. Heavy goods require physical space for storage, so while you can still store light goods in your small containers, wood, stone, ore, and other heavy materials must be stored in large stockpiles. This gives players a visual representation of their goods, and since stockpiles take up space, thought must also go into defending them. Each player also can craft a stash container which accepts a mix of light and heavy goods to help get them started, but these come with limited slots.
Players may also build shipping bins. These can be placed in your base and you may sell harvested, crafted, and farmed goods in them for in-game currency. Shipping bins also come with a catalog with which you may order items using your hard earned in-game currency.