On Sunday, Square Enix showed off new gameplay from Babylon’s Fall, the PlatinumGames-developed hack-and-slash that was first announced way back in 2018. It looked drastically different from the early gameplay preview we saw in late 2019, which made Babylon’s Fall look like a fairly traditional PlatinumGames release.
It also, frankly, looked a little ... off. What I (and others) perceived as heavily compressed streaming video artifacts obscuring the game’s graphics is actually Babylon’s Fall’s intentional art style. PlatinumGames says it’s going for a “visual style is based on classical European oil paintings” that it calls “brushwork style.” To wit, taking a closer look at direct-feed screenshots of Babylon’s Fall reveals that the graphics are being treated with a canvas-like texture and what appear to be actual brushstrokes.
“Our goal was to create a deeply layered, high quality fantasy world rendered in the oil painting style seen in classic sword and sorcery fantasy works,” said Babylon’s Fall game director Kenji Saito in a behind-the-scenes look at development.
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