New World - Guida Veloce a gemme bonus e % (Closed Beta)

Channel:
Subscribers:
2,390
Published on ● Video Link: https://www.youtube.com/watch?v=w1q78hVze5U



Game:
Alan Wake (2010)
Duration: 7:52
1,927 views
32


--Benvenuti su Gaming Galaxy, il canale YouTube tutto italiano dove puoi trovare guide, patch note e tant'altro sui tuoi titoli preferiti!

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Domenica: 10:00

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------------ FOLLOWED GAME ------------
- Monster Hunter World
- GodFall
- Cyberpunk 2077
- Diablo IV
- Baldur's Gate 3
- The Day Before
- Blue Protocol
- New World

------------ FACEBOOK SUPPORTED PAGE ------------
- @New World Italia: https://www.facebook.com/groups/newworlditaliagroup/
- @Monster Hunter: World Italia [Pc] shorturl.at/pvO58
- @GodFall Italia [Pc/Ps5] : https://www.facebook.com/groups/589006018375109
- @Cyberpunk 2077 Italia : https://www.facebook.com/groups/CyberpunkGameItalia



------------ GEM EFFECT LIST ------------
Bonus - Tier II/III/IV/V

Amber
Weapon - Arboreal - % of Damage is converted to Nature - this damage scales off base weapon stat or FOCUS - whichever is higher. - 20/30/40/50
Armor - Nature Ward - % Nature Damage Absorption - 2/2.5/3/3.8

Amethyst
Weapon - Abyssal - % of Damage is converted to Void - this damage scales off base weapon stat or INT - whichever is higher - 20/30/40/50
Armor - Abyssal Ward - % Void Damage Absorption - 2/2.5/3/3.8

Aquamarine
Weapon - Frozen - % of Damage is converted to Ice - this damage scales off base weapon stat or INT 20/30/40/50
Armor - Ice Ward - % Ice Damage Absorption - 2/2.5/3/3.8

Carnelian
Weapon - Taunting - Taunts are active - % increase to threat generated 100/200/250/300
Armor - Calming - % less threat generated - 4/6/8/10

Diamond
Weapon - Rally - % increase to Damage and Healing while at full Health 6/9/12/15
Armor - Wilderness Ward-% Physical & Elemental Damage Absorption - .75 & .25/1.1 & 0.38/1.5 & 0.50/1.9 & .63

Emerald
Weapon - Opportunist - % damage increase against targets with less than 30% health - 8/12/16/20
Armor - Thrust Ward - % Thrust Damage Absorption - 2/2.5/3/3.8

Jasper
Weapon - Retaliate - % damage increase after being hit 3 times - 6/9/12/15/
Armor - Strike Ward - % strike Damage Absorption - 2/2.5/3/3.8

Malachite
Weapon - Cruel - % Damage against targets with an active buff - 6/8/10/12
Armor - Spectral Ward - % Elemental & Physical Damage Absorption - .75 & .25/1.1 & 0.38/1.5 & 0.50/1.9 & .63

Moonstone
Weapon - Exhilarate - % damage when player is below 30% Health - 12/16/20/24
Armor - Slash Ward - % Slash Damage Absorption - 2/2.5/3/3.8

Onyx
Weapon - Brash - % damage against target with full health - 15/20/25/30
Armor - Physical Ward - % physical Damage absorption - 1/1.5/2/2.5

Opal
Weapon - Gambit - % damage increase when you stamina bar is not full - 6/9/12/15
Armor - Elemental Ward - % Elemental Damage absorption - 1/1.5/2/2.5

Ruby
Weapon -Ignited - % Damage is converted to fire - This damage scales off of Base weapon stat - or INT - which ever is higher - 20/30/40/50
Armor - Fire Ward - Fire Damage Absorption - 2/2.5/3/3.8

Sapphire
Weapon - Empowered - % Damage is converted to arcane - this damage scales off of Base weapon stat - or INT - which ever is higher - 20/30/40/50
Armor - Arcane Ward - % Arcane Absorption - 2/2.5/3/3.8

Topaz
Weapon - Electrified - % Damage is converted to Lightning - this damage scales off of Base weapon stat - or INT - which ever is higher - 20/30/40/50
Armor - Lightning Ward - % Lightning Damage Absorption - 2/2.5/3/3.8







Tags:
new world
gemme
bonus
build
Principianti
guida



Other Statistics

Alan Wake Statistics For Gaming Galaxy

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