New World MMO | Full World Transfer Process | Packing my stuff and moving elsewhere!
Using Amazon's New World Free Server Transfer option on this toon. Needed to pack up my things and move to the next bigger and better adventure! Hope you enjoy the video and as always, please Like and Subscribe.
About New World:
New World is a massively multiplayer online role-playing game (MMORPG) developed by Amazon Games Orange County and published by Amazon Games released on September 28, 2021. The game was previously scheduled to release in May 2020 and subsequently August 2021, but was delayed to its current date. Set in the mid-seventeenth century, players colonize a fictional land modeled after the Americas. The game uses a buy-to-play business model, meaning there's no monthly subscription fee.
The gameplay involves no auto-locked targeting attacks and, therefore, a steady hand at aiming is required. With each level, the hostile mobs are programmed with increasingly complex and strong sequences of attacking behavior skill sets that will require the player to counter using their mana, stamina, and health with timed attacks, dodges, weapon blocks, retreats, or crawling stealth. The weapon skill tree choices are currently for bow, hammer, hatchet, fire staff, life staff, musket, spear, sword/shield, and ice gauntlet.
The character levels up personal attribute skills. Diminishing returns scale as an attribute's skill level increases. The player's character also levels up weapon and trade skills. The trade skills are divided into the three categories of "crafting" (weaponsmithing, armoring, engineering, jewelcrafting, arcana, cooking, and furnishing), "refining" (smelting, woodworking, leatherworking, weaving, and stonecutting), and "gathering" (logging, mining, harvesting, and tracking and skinning). There is also a "camping" skill (wilderness survival).
Three quick travel methods exist and, although no fast speed mounts are available, there is a set of skills for intermittent forward speed boosts. The player may dodge or climb most environmental objects or use the life staff to cross large aerial spaces.
The economy centers around gold coins. The player can dispose of unwanted items through a trader between players in exchange for gold coins, they can "salvage" (dismantle) the items for resources, they can discard the item on to the unsecured ground, or they can make a direct transfer to another player. Characters that die do not drop items, but with each combat encounter, use, or death, the player's items undergo damage. This damage can be repaired with repair items and gold coins.
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