Next Gen Game Engines & Game Development With Bob Duffy & Matt Hargett
Again, thanks to both Matt and Bob for agreeing to come onto the channel and indulge me.
In this podcast, topics include Nanite and next-generation game engines, global illumination, PS5 and Xbox Series S and Series S pre-orders, virtual reality, AI and more.
More info
https://medium.com/sideofcyber ray tracing and AI explained by Bob Duffy
https://www.youtube.com/watch?v=iYzT1hRloVE denoising explained by Bob in Blender
https://www.youtube.com/watch?v=VpavMEvyM8k Virtual Reality sculpting!
SVOGI https://docs.aws.amazon.com/lumberyard/latest/userguide/rendering-graphics-svogi.html
Voxel Cone Tracing
https://www.gamasutra.com/view/news/286023/Graphics_Deep_Dive_Cascaded_voxel_cone_tracing_in_The_Tomorrow_Children.php
https://twitter.com/antovsky
Anton who works on Medium over at Adobe
UE5 Demo
https://www.youtube.com/watch?v=Oa2drgVThbs
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