Nicolae Georgescu - How To Handle Security In Your Game. Multiplayer Included

Subscribers:
310
Published on ● Video Link: https://www.youtube.com/watch?v=mYGIDBJh9x4



Category:
Guide
Duration: 44:15
275 views
8


This is a recording from Dev.Play Conference, Bucharest, 2016.

Why do games still have security issues with so many examples of how bad it can get?

Choosing the right security design is important, as we learned in Gameloft, the hard way .🙂

We’ll go through few examples of security solutions we used and also dive a bit in the multiplayer part.

For more information on Dev.Play, please visit: www.dev-play.ro.




Other Videos By Dev.Play Conference


2017-10-30Cristian Diaconescu - There And Back Again, An Indie Story - Dev.Play 2017
2017-10-30Adrian Djura - Building Your Game Dev Studio From Scratch - Dev.Play 2017
2017-10-30Dan Teodorescu - Idle Hands, Active Brains - Dev.Play 2017
2017-10-30Keynote: Travis Boatman - Navigating the Golden Age of Gaming - Dev.Play 2017
2017-10-30Dev.Play 2017 - After-movie (official)
2017-10-22Radu Ziemba - Your Game is Not Amazing If Nobody Sees It - Dev.Play 2017
2017-10-15Mike Laidlaw - Building the Dragon Age Franchise - Dev.Play 2017
2017-10-14Fernando Vasconez - Fundraising 101 - Dev.Play 2017
2017-10-14Patryk Greszczuk - Even Storyless Games Have Some Stories To Tell - Dev.Play 2017
2017-01-09Indie Pitch Contest - Dev.Play Conference 2016
2016-12-23Nicolae Georgescu - How To Handle Security In Your Game. Multiplayer Included
2016-12-23George Lemnaru - Cofounders, Employees, Investors. Who Should Get Shares In Your Startup?
2016-12-23Dan Teodorescu - A Personal Development Plan For Producers
2016-12-23Gabriel Stancu - Where Good Ideas Come From
2016-12-23Daniel Flamaropol - Augmented Reality - Turnkey Solutions or In-House Development
2016-12-23Liviu Boar - Kickstarting an Adventure
2016-12-23Radu Rovin & Valentin Simion - 7 Games Design Mistakes We Made So That You Don't Have To
2016-12-23Panel: Running A Game Business In Romania
2016-12-23Mihai Gosa - How We Won Gamedev By Rolling Our Own Tech
2016-12-23Panel: How Relevant are VR & AR For Video Games?
2016-12-23Josh Naylor - VR Is The Future, Unity Is Ready