NitPicking: Klonoa: Door to Phantomile (PS5) | Namco's Sleeper Hit
The criminally cult classic Klonoa has been remastered on all platforms, but is this sleeper hit worth the hype! Let's find out! Let's NitPick Klonoa: Door to Phantomile!
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Source: Wikipedia
-Klonoa: Door to Phantomile
Klonoa: Door to Phantomile is a platform game developed and published by Namco for the PlayStation in 1997 and the first game in the Klonoa series. The story follows Klonoa and his friend Huepow in their efforts to save the dream world of Phantomile from an evil spirit intent on turning it into a world of nightmares. The player controls Klonoa through a 2.5D perspective; the stages are rendered in three dimensions but the player moves along a 2D path. Klonoa can grab enemies and throw them as projectiles, or use them as a jump boost to navigate through the stages.
The game was directed by Hideo Yoshizawa, who conceptualized the setting as a dream world that could appeal to children and adults. The Klonoa character was designed early on and the environments and other characters were designed around him. Door to Phantomile received positive reviews, being praised for its clever platforming, impressive graphics, and cutscenes. Some critics thought it lacked in certain gameplay innovations and was excessive in its Japanese cuteness. In retrospect, it is considered one of the best 2.5D platformers and PlayStation games.
Klonoa: Door to Phantomile is a side-scrolling platform game. It is presented from a 2.5D perspective; the environments are rendered in 3D but the gameplay takes place on a 2D plane. The player moves the protagonist Klonoa along this path; he can run left and right, jump, and hover for a short period of time. The path may often curve, overlap itself, or branch into different directions. Paths visible in the background may be traversed later in the stage.
Klonoa can grab enemies using a large ring inhabited by his spirit friend Huepow. After grabbing an enemy, they are inflated in a similar manner to a balloon and the player can either throw them as a projectile weapon at other enemies, or use them as a springboard to perform a larger jump. Enemies can be thrown into the foreground or background as well as along the 2D plane. The stages are laced with obstacles that must be traversed by using a combination of these techniques. Some stages end in boss fights which take place in circular 3D arenas or head-on against a 2D plane.
-Klonoa Phantasy Reverie Series
Klonoa Phantasy Reverie Series[a] is a 2022 Klonoa video game compilation developed by Monkey Craft and published by Bandai Namco Entertainment. It features remasters of the platform games Klonoa: Door to Phantomile (1997), originally released on PlayStation, and Klonoa 2: Lunatea's Veil (2001), originally released on PlayStation 2. The remaster of Door to Phantomile is built from its 2008 Wii remake developed by Paon.
The collection contains updated versions of both games designed to run at 60 frames-per-second and up to 4K resolution on certain platforms, with added features such as adjustable difficulty and a two-player cooperative mode. It was released in July 2022 for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S, for the franchise's 25th anniversary.
Klonoa Phantasy Reverie Series is a compilation featuring remastered versions of the platform video games Klonoa: Door to Phantomile and Klonoa 2: Lunatea's Veil. While Door to Phantomile was originally released on the PlayStation in 1997, the remaster is built from its 2008 Wii remake. Lunatea's Veil is based on its original 2001 PlayStation 2 version. The games have been remastered with improved visuals and sound.
Both games feature 3D graphics set on a two-dimensional plane where players run from side to side, jump on platforms, and defeat enemies to advance. Players take control of Klonoa, whose primary attack involves grabbing enemies with his Wind Ring, a object that fires a small burst of air forward that inflates and pulls enemies back to him to carry. He can then throw them forward or use them to perform a double-jump in midair, allowing him to reach greater heights and bypass obstacles. New features include selectable difficulty levels, a two-player cooperative mode (originally from Lunatea's Veil), a "stopwatch" mode, and a higher resolution and framerate.