No Escape! 1983 Imagic
Jason has taken the Golden Fleece! The gods of Olympus are not
pleased. They wish to test this proud mortal. Jason wakes to find
himself imprisoned in the Temple of Aphrodite! Frenzied Furies flash
overhead. Armed only with stones he finds on the Temple floor, the
resourceful Jason must pit his wiles against there cunning menaces!
TTTTTTT he gods think Jason is doomed. But Aphrodite dislikes having
T T T her sacred Temple used as a prison. She secretly aids Jason
T by giving him great strength. Each stone Jason throws can
T now reach the roof of the Temple and knock a brick free.
TTT These sacred bricks destroy any Fury they strike!
"But beware, proud mortal!" the goddess warns. "Should your aim fail
and a stone strike a Fury directly, he will divide and become doubly
dangerous!"
GAME OBJECTIVE
o Throw stones at the Temple roof so that sacred bricks fall on the
Furies. If a stone strikes a Fury, the Fury multiplies!
o Avoid the Furies fire -- and falling bricks -- or Jason will lose a
life.
o Keep an eye on Jason's lifeline -- when it turns black, the game
ends!
o Destroy all the Furies, then move into the next Temple.
NO ESCAPE! IS A 1 OR 2-PLAYER GAME
GETTING STARTED
o Insert cartridge and turn power _on_.
o Flip Game Select Lever to choose one of 8 NO ESCAPE! games.
o Game number appears at bottom of screen.
o To begin action:
o Flip Game Reset Lever OR
o oress red firing button on joystick.
o 1-Player versions: use left joystick.
o To pause action at any time: Flip Black/White-Color Lever to
opposite position.
o Furies stop firing.
o Action resumes when Jason casts the next stone.
o Difficulty Levers: see "Lives and Lifeline."
A STONE'S THROW
Only Jason's stones can free a sacred brick from the roof of the
Temple. And only a sacred brick can destroy a Fury. Remember: if a
stone strikes a Fury, the Fury multiplies!
o Jason stands still and flings a stone: it goes straight up.
o Jason moves and throws: the stone curves in the direction he throws.
o The farther Jason moves before firing, the more curve he applies
to the stone.
o A stone destroys any falling sacred brick it hits.
o Stones pass through any gaps in the Temple roof.
o Don't waste shots! The fewer stones Jason throws, the higher your
score! (See "Scoring.")
Imagic was a short-lived American video game developer and publisher that created games initially for the Atari 2600 and later for other consoles. Founded in 1981 by Atari and Mattel Intellivision expatriates, its best-selling titles were Atlantis, Cosmic Ark, and Demon Attack. Imagic also released games for the Mattel Intellivision, ColecoVision, Texas Instruments TI-99/4A, IBM PCjr, Commodore VIC-20, Commodore 64 and Magnavox Odyssey². Their Odyssey² ports of Demon Attack and Atlantis were the only third party releases for that system in America. The company never recovered from the North American video game crash of 1983 and was liquidated in 1986.
Some well known Atari 2600 emulators today are:
Stella - An open source, multiplatform emulator (Windows, Mac OS X, Linux, Dreamcast, Nintendo DS, Wii, GP2X).
z26 -- Another open source, multiplatform customizable emulator (Windows, MS-DOS, Linux)
javatari -- Open-source, multiplatform Java based emulator with network multiplayer features and a real console panel user interface.
PC Atari Emulator -- Easy to use, very fast emulator (Windows, MS-DOS). Handles the Cosmic Ark starfield effect correctly.
MESS -- the multi system emulator that supports all old Atari console systems
The Pocket VCS -- PPC -- Easy to use, very fast and emulator (Windows Mobile).
GP2X-2600 -- An emulator for the GP2X handheld console.
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