No More Hacks: Building Cross-Device UE4 Apps with OpenXR

No More Hacks: Building Cross-Device UE4 Apps with OpenXR

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Published on ● Video Link: https://www.youtube.com/watch?v=QckZyZyvlsM



Duration: 18:37
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Learn how to stop maintaining multiple versions of your application and let the runtime do the porting for you by taking advantage of the new OpenXR plugin in UE4.







Tags:
UE4
Epic Games
OpenXR
Facebook
Oculus
AR
VR
AR/VR
Oculus Rift
Oculus Rift S
Oculus Quest
Oculus Go
Rift
Rift S
Quest
virtual reality
OC6
Oculus Connect
Oculus conference