No Rest for the Wicked – This is what video games should look like
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Today I'll be talking about one of the best games I've played in recent years: No Rest For The Wicked.
I'll also tell you about its complex development history and the project's fate. Enjoy!
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Timecodes:
00:00 A couple of introductions
02:09 Game start
04:07 Powerful level design
12:06 Powerful visuals and a dull soundtrack
16:40 A very strange plot
18:57 Combat combat
23:00 Game within the game
26:51 Settlement construction
28:46 Economy and LOGISTICS HELL
34:16 How the game was almost cancelled
39:47 A unique project


