Noita Wand Farm - Infinite Lifetime Plasma Beam + Homing Rocks

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Published on ● Video Link: https://www.youtube.com/watch?v=bncIoglGY7g



Game:
Noita (2020)
Duration: 1:14
1,418 views
26


Important points, with an explanation at the end:
- This works best with more overhead space. Teleport with the plasma beam as it travels up to keep the chain alive
- This infinite chain doesn't seem to work with giga death cross - the ghosts aren't killed by the cross
- Divide by 2 can be replaced with 2 reduce lifetimes, but if you're going to the hell/heaven shop you'll probably find the divide by first
- The spell at the end of the wand summoner should be fine as anything
- SOME GHOSTS WILL SURVIVE. THEY WILL TRY TO KILL YOU. Keep extra homing rocks
- The first add trigger MUST be an add trigger. The add timer can also be an add trigger, expiration trigger.


Plasma beam causes a ghost to spawn when the center projectile hits an enemy (i.e. on trigger). When you trigger the beam by hugging it quickly or hitting an enemy with it, it spawns a ghost. The spawned ghost hits the beam and triggers the beam to spawn another ghost, and so on. The homing rocks follow the ghosts that survive and kill them to the best of their ability. Some ghosts will slip through the cracks, so save extra rocks for cleanup.

I've been experimenting with various setups but I still can't find a good way to get rid of the extra ghosts that stay alive. For example, when triggering the plasma beam you can also make it cast an explosion or circle of electricity. There are some ghosts that spawn outside the range of those spells for some reason. I've also tried attaching a Nolla to the summon taikasauva/accelerating shot to reduce starting velocity, with no luck. Any ideas are appreciated.







Tags:
Noita
Wand farm
Farm
Infinite wands



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