NSS progress: Attack flash + pushback and Bridges!
Channel:
Subscribers:
6,880
Published on ● Video Link: https://www.youtube.com/watch?v=jeELJfHvuRQ
As you can see, players are pushed back when hit and bridges now work properly with the pixel movement system. I'm working on changing the jumping animation so in the meantime there is none.
As an added effect though, jumping height had been lowered allowing for "jumping puzzles" It's possible that these will lead to side paths on missions, allowing you to complete them by bypassing enemies with skilled jumping and timing.
Other Videos By Darkblitz9
2011-02-01 | The 60 second Machine Dispenser |
2011-01-20 | Rapid fire Dispenser array: Full scale. |
2011-01-15 | HWACHA!!!! 4160rpm |
2011-01-15 | Removthing the threat... Kinda |
2011-01-15 | Rapid Fire Turret upgraded! |
2011-01-14 | Rapid fire Dispenser array DAYTIME |
2011-01-14 | Rapid Fire 3x3 Dispenser Turrets [FIXED] |
2011-01-14 | Rapid Fire Dispenser Tower! |
2010-12-04 | Textures and lighting adjustments |
2010-11-05 | NSS Lighting test |
2010-10-31 | NSS progress: Attack flash + pushback and Bridges! |
2010-10-30 | NSS2 Testing Part 1: Jumping |
Tags:
dreamseeker
2010
10
31
04
03
41
78