Nuke 13.1 | Overview

Channel:
Subscribers:
106,000
Published on ● Video Link: https://www.youtube.com/watch?v=jK_8OhrtckQ



Duration: 14:57
15,106 views
178


Nuke 13.1 brings power to you and your pipeline.

Building on Nuke 13.0, our latest release focuses on improving user experience, timeline improvements and giving you a streamlined workflow.

As part of this, we’re introducing the new UnrealReader node, bringing the power of NukeX to real-time projects. With an easy interface, on-demand render pass generation, and camera syncing with Unreal Engine, the Unreal Reader reduces pipeline friction and streamlines your real-time projects.

We’ve also modernized Nuke’s 3D user experience, making it easier for artists to work in its 3D space. With upgrades to the 3D transform handles, improved controls for the 3D pivot point, and the ability to easily move geometry, artists get a greater user experience inside Nuke.


Discover Nuke 13.1 here: https://hubs.ly/H0_jSh70
Try Nuke: https://hubs.la/H0J7YQ30
Nuke 13.1 tutorials: https://learn.foundry.com/nuke#new-tutorials

00:00 Nuke 13.1
00:18 3D UX
01:35 Nodegraph UX
02:26 Cryptomatte/Encryptomatte
03:46 AIR Tools
05:00 UnrealReader
06:03 MonitorOut
06:59 Project Loading
07:35 Timeline Management
07:58 New Soft Effects
09:15 Timeline UX
09:31 Timeline Improvements
10:39 Timeline UX - Updated Playhead
10:53 Metadata
11:32 Color Management
12:40 Hydra
13:14 Library and SDK Updates
13:32 BlackMagic RAW


Follow us:
https://www.facebook.com/TheFoundryTeam/
https://twitter.com/TheFoundryTeam
https://www.instagram.com/foundryteam/
https://www.instagram.com/foundrylearn/


#Nuke13.1 #VFX




Other Videos By Foundry


2021-12-13Katana 5.0 | Redefining Your Workflow
2021-12-13Multiple Simultaneous Live Renders with Foresight+ | What’s New in Katana 5.0
2021-12-13Reuse and Share Parts of Your Shading Node Network with Macros | What’s New in Katana 5.0
2021-12-13Improved Artist Experience when Working with Materials | What’s New in Katana 5.0
2021-12-13View Comped Renders in Katana with Nuke Bridge | What’s New in Katana 5.0
2021-12-13Higher Quality Scene Previews with the AVP Render Delegate | What’s New in Katana 5.0
2021-12-13Preview Instances in the Hydra Viewer | What’s New in Katana 5.0
2021-12-13Introducing an Artist-Friendly Material Creation workflow | What’s New in Katana 5.0
2021-12-08Foundry's Fall Education Summit 2021
2021-11-30Making monsters come alive with Nuke: the creative workflows behind Netflix's Sweet Home
2021-11-23Nuke 13.1 | Overview
2021-11-23Nuke 13.1 | Backdrop Node Interaction and Shake to Disconnect Nodes
2021-11-23Nuke 13.1 | Improved Artist Interaction in the 3D Environment
2021-11-23Nuke 13.1 | Add New Mattes to Existing Cryptomatte Data with Encryptomatte
2021-11-23Nuke 13.1 | Color Consistency Between Nuke and Nuke Studio with OCIOv2
2021-11-23Nuke 13.1 | Metadata Management Improvements and a New ModifyMetaData Soft Effect
2021-11-23Nuke 13.1 | Machine Learning Improvements and Import Third-Party PyTorch Models with CatFileCreator
2021-11-23Nuke 13.1 | Monitor Out Annotations and UX Improvements
2021-11-23Nuke 13.1 | Timeline Project Handling Improvements
2021-11-23Nuke 13.1 | Get More Out of Your Timeline
2021-11-23Nuke 13.1 | BlackmagicRaw Support in Nuke and Nuke Studio



Tags:
compositing showreel
compositing after effects
compositing in nuke
compositing tutorial
compositing reel
compositing vfx
compositing animation
compositing artist
compositing cgi
vfx compositing demo reel
compositing green screen footage
deep compositing
post-production