Numbers NEVER tell the whole story - Mechwarrior Online #short
Damage Dealt and Damage Taken are some key performance indicators in Mechwarrior Online and video games in general. But these numbers never tell the whole story of the battle. Here is why.
This clip was taken from one of my MWO live streams.
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Mechwarrior Online is a competitive first person shooter where you build and pilot massive Mechs and prove yourself on the battlefield. The game is based on the Battletech franchise, which originally was a science fiction tabletop game in the 80s. Big part of the game is configuring your loadout and find the best match of missile, ballistic and energy weapons for your playstyle. The weapon variety ranges from devastating autocannons over particle projectors to deadly arrays of laser beams. On the battlefield your team of 12 Mechwarriors fight the enemies on rather small arena-type maps. Teamwork is crucial here because a single Mech does not survive long if it steps in front a full firing line. Communication and teamwork is key on your journey to glory and victory.
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