Nvidia Control Panel Ambient Occlusion Settings VS In-game Options
This Nvidia Control Panel Ambient Occlusion Settings VS In-game Options video shows how ambient occlusion adds realism to scenes by reducing the intensity of ambient light on surfaces blocked by surrounding objects. It enhances depth perception by providing a soft shadow effect for objects based on their placement in the scene. This feature is not supported for all applications; refer to Program Settings to view per-application support. NVIDIA's Screen Space Ambient Occlusion algorithm is not compatible with DX12 games.
Typical usage scenarios tips and tricks:
- Quality provides a more pronounced increase in realism, though you may experience a decrease in graphics performance
- Performance increases realism with less impact on graphics performance
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