NVIDIA GTX 690 - CRASH BANDICOOT 4: IT'S ABOUT TIME (2021)

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Hey there, gaming enthusiasts!

And how about bringing an Nvidia GTX 690 that came out in 2012 and Crash Bandicoot 4: It's About Time, which came out in 2021 and see how it behaves in this platform title, why not? We are talking about about 9 years difference between the launch of the GPU and the game, will it be able to run it?

Crash Bandicoot 4: It's About Time is a 2020 platform game developed by Toys for Bob and published by Activision. It was originally released for the PlayStation 4 and Xbox One, with releases for the Nintendo Switch, PlayStation 5, Xbox Series X/S, and Windows following in 2021. The eighth main installment in the Crash Bandicoot series, the game's story follows Crash Bandicoot and his sister Coco as they recover the all-powerful Quantum Masks in a bid to prevent Doctor Neo Cortex and Doctor Nefarious Tropy from taking over the multiverse. They are indirectly aided by their former enemy Dingodile and an adventuring alternate-dimension counterpart of Crash's old girlfriend Tawna.

The game retains the series' core platforming gameplay, and adds new elements through the use of the Quantum Masks, who can alter levels and provide means to traverse or overcome obstacles. It also includes additional game modes for replaying levels, and the ability to control five characters, three of whom – Cortex, Dingodile, and Tawna – have their own unique gameplay and levels. The development team intended for the game to be a direct continuation from the original trilogy in both narrative and gameplay, and created the Quantum Masks and additional playable characters after studying the series' mechanics and determining fresh elements to add to the gameplay.

The game was met with a positive critical reception, with praise going to the preservation and refinement of the series' classic formula as well as the implementation of the new gameplay mechanics. The controls, amount of content and replay value, visuals, music, voice-acting, and story were also commended. The physics, level design, and difficulty drew mixed reactions, and the rail-grinding sections were criticized. Commercially, the game had the highest first-month earnings for a contemporary Crash Bandicoot title, topped sales charts in some territories, and was nominated for four awards.


Techpowerup Credits:
The GeForce GTX 690 was an enthusiast-class graphics card by NVIDIA, launched on May 3rd, 2012. Built on the 28 nm process, and based on the GK104 graphics processor, in its GK104-355-A2 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. GeForce GTX 690 combines two graphics processors to increase performance. It features 1536 shading units, 128 texture mapping units, and 32 ROPs, per GPU. NVIDIA has paired 4 GB GDDR5 memory with the GeForce GTX 690, which are connected using a 256-bit memory interface per GPU (each GPU manages 2,048 MB). The GPU is operating at a frequency of 915 MHz, which can be boosted up to 1019 MHz, memory is running at 1502 MHz (6 Gbps effective).
Being a dual-slot card, the NVIDIA GeForce GTX 690 draws power from 2x 8-pin power connectors, with power draw rated at 300 W maximum. Display outputs include: 3x DVI, 1x mini-DisplayPort 1.2. GeForce GTX 690 is connected to the rest of the system using a PCI-Express 3.0 x16 interface. The card's dimensions are 279 mm x 111 mm x 38 mm, and it features a dual-slot cooling solution. Its price at launch was 999 US Dollars.


Link to this GPU on Techpowerup:
➡️ https://www.techpowerup.com/gpu-specs/geforce-gtx-690.c361


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CRASH BANDICOOT 4: IT'S ABOUT TIME