
Nvidia RTX DLSS Supported In DX11 - DX11 vs DX12 vs RayTracing - Shadow of the Tomb Raider
Not this latest driver but the one before this one to date is this test from.
If the game support DLSS like this game for DX12 it seems DLSS actually works with DX11 aswell, until it becomes to much stuff on the view, like you see in the town, you will see it better close to the end when DX11 vs DX12 is side by side. Im not sure how many more games support it like this cause this is the only game i've tested so far. But more to come.
Main difference is as the FPS show in the village that DX12 API is better for more intense areas and render them better. Other than that you get similar frames when active in both DX11 and DX12
And im not sure if this feature is intended or I managed to find a bug, but pretty cool either way if you want some extra frames.
#RTXOn #DLSS #BalubishTech #Nvidia #2080Ti #RTX2080Ti #DeepLearning #DeepLearningAI #NvidiaAI #NvidiaDeepLearning #Gaming #PCMasterRace
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