Nvidia RTX DLSS Supported In DX11 - DX11 vs DX12 vs RayTracing - Shadow of the Tomb Raider

Nvidia RTX DLSS Supported In DX11 - DX11 vs DX12 vs RayTracing - Shadow of the Tomb Raider

Channel:
Subscribers:
1,180
Published on ● Video Link: https://www.youtube.com/watch?v=YK0gxoIVOhQ



Duration: 14:28
1,357 views
6


Not this latest driver but the one before this one to date is this test from.

If the game support DLSS like this game for DX12 it seems DLSS actually works with DX11 aswell, until it becomes to much stuff on the view, like you see in the town, you will see it better close to the end when DX11 vs DX12 is side by side. Im not sure how many more games support it like this cause this is the only game i've tested so far. But more to come.

Main difference is as the FPS show in the village that DX12 API is better for more intense areas and render them better. Other than that you get similar frames when active in both DX11 and DX12

And im not sure if this feature is intended or I managed to find a bug, but pretty cool either way if you want some extra frames.

#RTXOn #DLSS #BalubishTech #Nvidia #2080Ti #RTX2080Ti #DeepLearning #DeepLearningAI #NvidiaAI #NvidiaDeepLearning #Gaming #PCMasterRace




Other Videos By Balubish Tech


2019-10-23Star Citizen - Joined SuperMacBrotherRyans Stream with peeps having fun
2019-10-20Star Citizen - Getting myself mining setup on 3.7 PU Live
2019-10-20SEKIRO - SHADOWS DIE TWICE - Annoying boss
2019-10-18Star Citizen - 3.7 PTU Cave Exploring Part 2
2019-10-18Star Citizen - 3.7 PTU First time FPS Mining and Cave Exploring Part 1
2019-10-17Star Citizen - Parasite V: Dark Birth Replica Helmet
2019-10-17Star Citizen - Greycat FPS Mining Tool Location at Hurston
2019-10-17Star Citizen - Parasite infested replica helmet and some new clothes that I have in my backpack
2019-10-11Höjdpunkt: Star Citizen 3.7 PTU - The History of Hurston and personal Mining
2019-10-05Dark Souls 3 - YouTube Studio Test - No Mic Until +10 viewers
2019-09-13Nvidia RTX DLSS Supported In DX11 - DX11 vs DX12 vs RayTracing - Shadow of the Tomb Raider
2019-09-12CONTROL PC 4K Ray Tracing - Lets Play Part18 - Fridge Duty
2019-09-11CONTROL PC 4K Ray Tracing - Lets Play Part17 - Getting to my brother
2019-09-10CONTROL PC 4K Ray Tracing - Lets Play Part16 - I Found Polaris
2019-09-09CONTROL PC 4K Ray Tracing - Lets Play Part15 - Ashtray Maze
2019-09-08CONTROL PC 4K Ray Tracing - Lets Play Part14 - In Search For The Slide Projector Of Power
2019-09-07CONTROL PC 4K Ray Tracing - Lets Play Part13 - The Face Of The Enemy
2019-09-06CONTROL PC 4K Ray Tracing - Lets Play Part12 - Found my brother Dylan
2019-09-05CONTROL PC 4K Ray Tracing - Lets Play Part11 - Destroying An Item Of Power
2019-09-04CONTROL PC 4K Ray Tracing - Lets Play Part10 - Going to find my brother Dylan
2019-09-03CONTROL PC 4K Ray Tracing - Lets Play Part 9 - Collecting the Black Rock Prism Stone



Tags:
Gameplay
Team
Testing
Fortress
Commentary
Water
Cooling
Watercooling
Random
fun
Performance
Playthrough
Benchmark
Walkthrough
Star
Citizen
Squadron
42
Gaming
Lets
Play
4K
RayTracing
DLSS Supported In DX11
DX11 DLSS
RTX
Nvidia
Nvidia RTX 2080Ti
DX11
DX12
Nvidia Driver
Nvidia DLSS



Other Statistics

Shadow of the Tomb Raider Statistics For Balubish Tech

At this time, Balubish Tech has 5,706 views for Shadow of the Tomb Raider spread across 35 videos. His channel currently has around 18 hours worth of content for Shadow of the Tomb Raider, roughly 2.42% of the content that Balubish Tech has uploaded to YouTube.