Observer (UEVR) - Neural Link with Victor

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=LhoTKdIaar8



Game:
Observer (2017)
Duration: 24:32
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Scene from the Game "Observer". https://store.steampowered.com/app/514900/observer/
I highly recommend to play it in VR with UEVR! Find my UEVR-Profile "TheObserver-Win64-Shipping.zip" here: https://drive.google.com/drive/folders/1X07oPf-H5vfNnZwFwWUz_hSCVeJ74mTu?usp=sharing
DON'T FORGET to select "MAIN" from the ingame modmenu to load the camera- and visibility parameters after the injection!

Recommended modifications to make the game easier on the eye

Disable chromatic aberration and depth of field:
1. Open: "C:\Users\(your username)\AppData\Local\TheObserver\Saved\Config\WindowsNoEditor\Scalability.ini
2. add at the end and save the file:
[PostProcessQuality@3]
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.DepthOfFieldQuality=0

Increase Framerate-Cap:
1. Open: "C:\Users\(your username)\AppData\Local\TheObserver\Saved\Config\WindowsNoEditor\GameUserSettings.ini"
2. alter parameter with 90 or 120 (Hz - depending how you configured your headset), save document:
FrameRateLimit=90.000000

The UEVR-Profile features:
- Invisible Body
- fixed Camera-Position
- smaller UI
- Head Direction / Right Controller Aiming
- CVARs graphical enhancements
In scenes with heavy Barrel-Distortion you might switch from "Native" to "Sequential Stereo" VR Render-Method.