[OBSOLETE] Quake II (2023) - Quake II 64 Any% in 19:56
NEW TIME AT 18:53 - Watch the VOD @ https://www.twitch.tv/videos/1902063513
Timing is probably off, as I started the moment I pressed the difficulty.
In any case, this is Quake II 64 using the Quake II enhanced port. This port is currently not great for an official port. Full of crashes, some changes are seriously questionable or are complete downgrades... From NDS and their "not knowledge", I'm personally not surprised (since it's always been like that with any of their "kexports").
And it feels, as Quake II 64 is significally harder than the original N64 due to how these changes are not adapted to the restricted level layout of this game. Up to this point I genuinely wondered if enemy placements are just incorrectly placed for "Easy" difficulty. (it doesn't)
Anyway, here's a quick speedrun of the Quake II 64 campaign of Quake II (2023). Many zones or enemy behaviour are easily crashing, so I had to play way safer to prevent them as much as possible, skipping even a shortcut in a level that is easily doable.
Some errors have been made though, but some of my setups were wrong. Oh well. At least it's a serious basis for future runs.
USING KEXQUAKE 2 - VERSION 1.0 (RELEASE)
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