Oculus Connect 2: The Early Days of VR Game Design: Lessons Learned

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Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward.

Session Description:

Virtual reality will transform game design forever. Developers will face entirely new challenges when designing for gameplay, locomotion, and input. You have to develop for an immersive world instead of a screen. You have to make the experience comfortable. And you have to take risks. This panel discussion will cover successes and failures from the early days of VR, and help developers bring this new era to life.

Moderator: Jason Rubin, Head of Studios, Oculus

Speakers:

Glen Egan, CEO & Co-Founder, Sanzaru Games
Stephane Intissar, CEO, OZWE Games
Eric Nofsinger, Chief Creative Officer, High Voltage
Ryan Rutherford, Software Engineer, Oculus

Learn more about Oculus Connect: http://ocul.us/OC2

Official Oculus Channels:
Oculus: ocul.us/Oculus
Facebook: ocul.us/Facebook
Twitter: ocul.us/Twitter
Instagram: ocul.us/Instagram




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Tags:
Virtual Reality (Media Genre)
Oculus VR
Game
Software (Industry)