Oculus Connect 2: Post-Mortem: Building the First Crescent Bay Experiences

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Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward.

Session Description:

The Crescent Bay demos from Oculus Connect 2014 were designed to demonstrate the magic of presence and show people the power of virtual reality. The result was a series of 10 experiences with unique perceptual, visual and auditory goals. We’re taking you behind the scenes of the Crescent Bay demos, where you’ll learn how we breathed life into an alien creature that reacts to your presence, how we conveyed scale and distance to create a sense of vertigo, and how we optimized VR content for Unreal Engine 4.

Speakers:

Kenneth Scott, Art Director, Oculus
Per Vognsen, Lead Software Engineer, Oculus

Learn more about Oculus Connect: http://ocul.us/OC2

Official Oculus Channels:
Oculus: ocul.us/Oculus
Facebook: ocul.us/Facebook
Twitter: ocul.us/Twitter
Instagram: ocul.us/Instagram




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Tags:
Oculus VR
Crescent Bay
Virtual Reality (Media Genre)
Post-mortem