Odd Architecture: 'D1_Trainstation_01'

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Published on ● Video Link: https://www.youtube.com/watch?v=RIW2NTcoFUM



Duration: 11:53
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Something I alluded to at the tail end of my Hazbin Hotel series, this is a 'mini-series' if you will, of me being especially nitpicky when it comes to the design of interiors, buildings, and general architecture in videogames. STarting off with Valve's beloved sequel to their innovative-at-the-time Half Life, I go into somewhat rambly detail about the first level of the campaign and the oddities found within.

I will continue with the subsequent levels, as well as some other games like TF2 for example. This is something I can do out of my own amusement that takes considerably less effort than my usual breakdowns. This is also made to calm the tide of longer end videos up until the inevitable Borderlands movie comes out and/or something else distracts me. While this is a bit unconventional from what I usually make, hopefully this still was somewhat enlightening and entertaining!







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