Of tiles, combat and monsters...

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Published on ● Video Link: https://www.youtube.com/watch?v=Avj_en8Kfhs



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Making a game in RPG Maker VX! Its just a little project for fun, doing it on weekends and maybe putting some extra hours every now and then during the week.

Catch my live stream here: http://www.twitch.tv/frankiepixelshow
When I stream on week days, its usually Barkley 2 development work. On weekends, its stuff like this video here!

On the second day of the project (June 15), I mostly worked on the tiles, polished enemies and added a little bit of meat to the combat. The first enemy, a sort of zombie-like monster, now has a proper little gimmick. It starts the battle far away, and takes several turns to stagger closer. The further away a creature is, the harder it is to hit with a melee weapon, especially if it has short reach like a dagger or short sword. Thrown weapons however hit their target no matter the range. There is also several different damage types, etc. Should provide with some tough decisions in battle.

I still don't quite have a solid idea for the dungeon's overall sequence, its a little too vague, I will design that more in depth on my off time during the week. I should have something more concrete on paper by Day 3 next saturday, so I should be getting into more advanced level design, and I should be adding a lot more enemies by then.







Tags:
RPG
Role-playing Video Game (Media Genre)
RPG Maker (Video Game Series)
Video Game Development (Industry)
Pixel Art (Art Period/Movement)
Horror (Literary School Or Movement)
spooky
scary
Weekend RPG
Video Game (Industry)