OFF TO NEW LANDS - Machinarium #7

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Published on ● Video Link: https://www.youtube.com/watch?v=tzgr-MuBdIE



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Duration: 14:15
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Welcome to the seventh episode of my blind let's play series of Machinarium. Machinarium is a puzzle point-and-click adventure game developed by Amanita Design.

In this episode, we get rid of the viruses that are plaguing the Brain Bot, finally take our revenge on the bullies and rescue our girlfriend at the same time and we find a way to escape this dreaded world, in search for new adventures!

Previous Episode: https://www.youtube.com/watch?v=eA3O729xxTg
Next Episode:
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Machinarium was released on 16 October 2009 for Microsoft Windows, OS X, Linux, on 8 September 2011 for iPad 2 on the App Store, on 21 November 2011 for BlackBerry PlayBook, on 10 May 2012 for Android, on 6 September 2012 on PlayStation 3's PlayStation Network in Europe, on 9 October 2012 in North America and on 18 October 2012 in Asia, and was also released for PlayStation Vita on 26 March 2013 in North America, on 1 May 2013 in Europe and on 7 May 2013 in Asia. Demos for Windows, Mac and Linux were made available on 30 September 2009. A future release for the Wii's WiiWare service was cancelled as of November 2011 due to WiiWare's 40MB limit.

The goal of Machinarium is to solve a series of puzzles and brain teasers. The puzzles are linked together by an overworld consisting of a traditional "point and click" adventure story. The overworld's most radical departure is that only objects within the player character's reach can be clicked on.

Machinarium is notable in that it contains no dialogue, spoken or written, and apart from a few tutorial prompts on the first screen, is devoid of understandable language entirely. The game instead uses a system of animated thought bubbles. Easter egg back story scenes in the same format can only be revealed by idling in certain areas.

The game employs a two-tier hint system. Once per level, the player can receive a hint, which becomes increasingly vague as the game progresses. Machinarium also comes with a walkthrough, that can be accessed at any time by playing a minigame. As with dialogue, the walkthrough is not in written or spoken form, but instead a series of sketches describing the puzzle at hand and its solution. However, the walkthrough only reveals what must be done in that area, and not how that puzzle relates to the game chronology.

Machinarium opens with an overview of the eponymous city as a disposal flier launches from the pinnacle of its highest tower. The player character, a robot called Josef (named after Josef Čapek, the creator of the word "robot" and brother to Karel Čapek)[16] is dumped on a scrapheap, where he re-assembles himself and sets off for the city. Entering the city, he discovers a plot by the Black Cap Brotherhood, his three criminal antagonists, to blow up the city's tower. Unfortunately, he is himself discovered and locked up. After breaking out of prison, Josef aids the citizens of the city, as he discovers the mischief which the Brotherhood has been working. Shortly after flooding the Brotherhood's room (leaving them helpless), Josef locates his girlfriend Berta,[17] who has been locked up and forced to cook. Unable to free her, he works his way to the top of the tower. After he foils the Black Cap Brotherhood's plot by disarming the bomb taped to the tower, Josef reaches the highest room, in which the story began. A huge-headed robot, the "head" of the city, sits in the middle of the room, incapacitated and gibbering. Josef recalls how the three of them lived happily until the Black Cap Brotherhood zapped this friend, leaving him disabled, and kidnapped Berta. When a garbage sucker arrived to dispose of the Black cap thug, it apprehended Josef instead. After this revelation, Josef restores his friend to sanity, dumps the Brotherhood down a drain, and frees Berta. The two of them climb back to the tower, wave goodbye to their friend, and fly off into the sunset. In the final closing scene, their vehicle suffers a collision and falls, and they are seen being carried away separately by two fliers.

PoofyGaming is my YouTube gaming channel. I play lots of different Indie games, Obscure games and Forgotten games, from old classics, to new releases. If there's anything you'd like to see me play, drop me a comment and I'll see what I can do!







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