On Hit Detection and Backward Movement Speed [SFM]
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I really couldn't think of a decent title for this one.
Picture the scene: You are a sniper. A sneaky spy as snuck up on you, but you're ready for him. You turn to meet your assaulter. He back pedals and you run after him, ready to send him to his demise. You swing your melee weapon and... Nothing. You swing again. You swear you're close enough but you just can't seem to hit him, and worse yet, he doesn't seem to be getting any closer, despite the fact that wiki.teamfortress.com tells us that classes move slower when walking backwards. The spy switches to his revolver, unloading his bullets into you. You die. Embarrasingly. Living the nightmare of never being able to kill your quarry.
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Team Fortress 2 Statistics For Systematic
At this time, Systematic has 44,277,330 views for Team Fortress 2 spread across 199 videos. The game makes up 10 hours of published video on his channel, roughly 17.11% of Team Fortress 2 content that Systematic has uploaded to YouTube.