Op Righteous Eagle Final Mission - TF Bravo

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Operation Righteous Eagle
Phase 15
Task Force Bravo

Watc other perspectives of Phase 15 here: http://www.506thir.net/forums/index.php?topic=14174.0

Having cornered the remaining enemy Iranian forces in NW Erzikistan, TF Bravo of the 1-506th IR is moving on the port town of Al Naqb, where Iranian forces are supposedly withdrawing key personnel from Erzikistan. Intel suggests that the Supreme Commander of the enemy forces, General Mazdak Dhaloo, is in the town.

I am leading the Task Force as Havoc 2-6

On Comms:

Havoc 2-6/2-7: CPT Drumheller/SFC Hammersmain
Dagger 1-1(TACP): TSgt Nobel
Havoc 2-1: SGT Shundo
Havoc 2-2: SSG Williams
Havoc 2-3: SGT Ridders
Havoc 2-4(Weapons): SGT Burke
Havoc 4(Mortars): SSG Franklin

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-FAQ:

Q: What are your system specs?
A: i7 6700k, Geforce GTX 970, 16 gigs of ram, 250 gig SSD, 500 gig SSD

Q: What do you use for recording?
A: OBS for video and system audio; Audacity for personal audio.

Q: Why don't you play in First Person?
A: I'm a 3rd person gamer. I hate first person. Please don't try to "convince" me otherwise as if I am unaware of the gaming style I prefer.

Q: Were you in the Military?
A: US Army 99-06, Radio Operator(25C). Non-Combat Veteran.

Q: Is that AI or real people?
A: If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 506th doesn't PvP.

Q: What ArmA 3 mods do you use?
A: CUP Terrains, RHS Escalation, CBA A3, TFAR, ACE3, cTab, FHQ Accessories, DAR MAXXPROs, grace weapon sway fix, Ares, mrb A3 Voice Stop, Switch Weapons While Moving, Cypress push-to-hear, Mighty's GAU8, ASCZ Missing Content, Recoil Fix, 506th Custom Factions, Tweaks, and Sounds(not publicly available)

For SF missions: VSM Gear, Enhanced Movement Mod, MOCAP Melee mod, MCC, SMA Weapons, Robert Hammer Pistols, and a variety of ArmA community maps.

I am no longer using any iteration of JSRS due to the problems it causes on servers. It was discovered in Feb 2015 that all versions of JSRS for the past 4 years have been causing massive amounts of errors on dedicated servers so it has stopped being used and I don't use another sound mod. This includes JSRS Lite.

Q: Can you upload that mission so I can play it?
A: Nearly all of the missions I play are dynamically created by someone controlling Zeus in ArmA. They are therefore not available for upload.

Q: No debrief?
A: When we debrief in game I leave it in. We very rarely debrief in game. Debriefs are rare, not the norm, and they never will be.

Q: Why don't you do X when you Zeus?
A: I Zeus by a very strict set of guidelines set forth by my ArmA unit to maximize the fun of the people in the mission for whom I am Zeusing. The goal is fun, not punishment. I don't need a hundred Monday morning quarterbacks telling me "what I should have done" or "how I would have done it" or "how this other person does it". All I need is for my guys to say they had fun at the end of the mission and I know I did it right.

Q: Can I join your ArmA unit?
A: 506th IR Realism Unit: http://www.506thIR.net (Must be 18 or older)

This video was created using content of Bohemia Interactive a.s.
Copyright © 2013 Bohemia Interactive a.s. All rights reserved.
See http://www.bistudio.com for more information.

BIS monetization permission:
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Tags:
J814
ArmA 3
ArmA III
Gameplay
Combat
Firefight
Battle
Co-op
Realism



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