OpenGL Low-Poly Terrain Tutorial
An explanation and comparison of 4 different techniques for generating and rendering a low-poly terrain.
Try the runnable demo:
https://www.dropbox.com/sh/k50zuozclu0ifgn/AACpeUp-9XxKkSHhWxNMiwkra?dl=0
Finished code on GitHub:
https://github.com/TheThinMatrix/LowPolyTerrain
Download the finished code (requires lwjgl.jar and lwjgl_utils.jar):
https://www.dropbox.com/sh/51wukf4u075kb4h/AADIE8kkQjHczcS2xN46BhSma?dl=0
Download the starting code (requires lwjgl.jar and lwjgl_utils.jar):
https://www.dropbox.com/sh/dtbx5d15pytsa6e/AABliONhIHfsvQve_nGm2JIga?dl=0
Full OpenGL tutorial playlist:
https://www.youtube.com/playlist?list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP
Procedural Generation Tutorial:
https://youtu.be/qChQrNWU9Xw
Geometry Shader Tutorials:
https://youtu.be/C8FK9Xn1gUM
https://youtu.be/r2hue52wLF4
Support the series on Patreon: https://www.patreon.com/thinmatrix
Facebook Page: https://www.facebook.com/thinmatrix
Twitter: https://twitter.com/ThinMatrix
Tumblr: http://thinmatrix.tumblr.com/
Instagram: http://instagram.com/thin_matrix
Check out my game on IndieDB: http://www.indiedb.com/games/equilinox
End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars