In Today's video, I played Case 2: Animatronics. This time, I ACTUALLY MANAGED TO DO SOMETHING. So, I started to take the computer screens one by one to the office. Of course, the last one I grabbed was the one that was the correct one. On the screen, there was 1 command: Open Gate. Pressing this would allow you to open the game with the button on the wall. Now, the problem is the power. Because of the generator power, the detector on the top of the gate triggers, alarming Mr. Bite to my location IMMEDIATELY. To fix this, I turned off the power and threw a rock to divert his attention. Inside was a storage area with an elevator. Inside the elevator, there was a huge box and a box of empty glass bottles. What I didn't know was I had to reroute the power from the second to the third combo, which would give the elevator power, allowing it to work. After doing that, a problem arose. Now, even if the power was off, pressing the button to open the gate would still alert Mr. Bite, but pressing the elevator button would alert him to the tight elevator. I tried every distraction I could think of, but nothing worked. He still kept killing me. Yeah, I'll have to devise an advanced strategy for the next episode to survive the elevator ride. It might take a whole episode to actually endure the elevator. I guess that's why there are so many bottles.
My discord: https://discord.gg/UzqATb8J
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