Operation Crimson Moon Phase 6 - Task Force Charlie - Commanding
Operation Crimson Moon Phase 6
Task Force Charlie - Commanding
See this mission from other perspectives: http://www.506thir.net/forums/index.php?topic=17470.0
MISSION
Task Force Charlie is tasked with raiding the identified FARP at Sachseln [GRID REF 149108].
EXECUTION
Task force Charlie will be airlifted to LZ Alpha, once the LZ is secure and 3rd Platoon is ready to move, 3rd Platoon will move as a platoon column to RP 1 and RP 2. Platoon line goes 3-1, 3-2, 3-4, and 3-3. Once the supporting element reaches RP2 the supporting element will break off to set up at SBF1. This position should be appropriate for the Weapons Squad and the attached sister Squad, 3-3, to support the main effort as the trees conceal the main effort's approach to RP3 then to the FARP.
https://i.imgur.com/wZeuAxs.png
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-FAQ:
Q: What are your system specs?
A: i7 6700k, Geforce GTX 970, 16 gigs of ram, 250 gig SSD, 500 gig SSD
Q: What do you use for recording?
A: OBS for video and system audio; Audacity for personal audio.
Q: Why don't you play in First Person?
A: I'm a 3rd person gamer. I hate first person. Please don't try to "convince" me otherwise as if I am unaware of the gaming style I prefer.
Q: Were you in the Military?
A: US Army 99-06, Radio Operator(25C). Non-Combat Veteran.
Q: Is that AI or real people?
A: If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 506th doesn't PvP.
Q: What ArmA 3 mods do you use?
A: CUP Terrains, RHS Escalation, CBA A3, TFAR, ACE3, cTab, FHQ Accessories, DAR MAXXPROs, mrb A3 Voice Stop, Switch Weapons While Moving, Ares/Achilles, Splendid Smoke, MRT Accessories Functions, Mighty GAU-8, ACSZ Missing Content, Cypress Push to Hear, BaBe Mid Range Texture Fixes, Mao Sway and Recoil Fix, ZEC Templates, Enhanced Movement, Project OPFOR, RH Accessories
For SF missions: VSM Gear, TRYK Gear, MOCAP Melee mod, MCC, Robert Hammer Pistols, and a variety of ArmA community maps.
I am no longer using any iteration of JSRS due to the problems it causes on servers. It was discovered in Feb 2015 that all versions of JSRS for the past 4 years have been causing massive amounts of errors on dedicated servers so it has stopped being used and I don't use another sound mod. This includes JSRS Lite.
Q: Can you upload that mission so I can play it?
A: Nearly all of the missions I play are dynamically created by someone controlling Zeus in ArmA. They are therefore not available for upload.
Q: No debrief?
A: When we debrief in game I leave it in. We very rarely debrief in game. Debriefs are rare, not the norm, and they never will be.
Q: Why don't you do X when you Zeus?
A: I Zeus by a very strict set of guidelines set forth by my ArmA unit to maximize the fun of the people in the mission for whom I am Zeusing. The goal is fun, not punishment. I don't need a hundred Monday morning quarterbacks telling me "what I should have done" or "how I would have done it" or "how this other person does it". All I need is for my guys to say they had fun at the end of the mission and I know I did it right.
Q: Can I join your ArmA unit?
A: 506th IR Realism Unit: http://www.506thIR.net (Must be 18 or older)
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