
Optimizing HDRP with NVIDIA Nsight Graphics - Unite Copenhagen
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Published on ● Video Link: https://www.youtube.com/watch?v=l_LiE1vAFhM
Unity's High Definition Render Pipeline (HDRP) makes it possible for developers to unleash their application's full potential using a custom renderer. With this great power, comes great responsibility; more than ever you need to ensure that your application maintains optimal performance so your users can have the best experience possible. Learn how to use NVIDIA Nsight Graphics to profile and optimize your application to achieve peak performance.
Speaker: Aurelio Reis – NVIDIA
Real-time ray tracing with Unity and NVIDIA: https://on.unity.com/2n23XtN
Slides available here: https://www.slideshare.net/unity3d/optimizing-hdrp-with-nvidia-nsight-graphics
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Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
nvidia
ray tracing
computer graphics