Original Quality Intro Blasto - 1998 (Sub Español) Playstation 1 Sony PSone PS1
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[ENG]
The game is a third-person action/platformer/shooter. The enemies are aliens that teleport in around the player based on events that are triggered as the player explores the environment. The game has a strong platforming factor, with elements such as rotating 3D sections which have to be navigated while shooting at aliens. Puzzle elements tend to be limited to simple "find the switch to proceed" scenarios. However, some of the elements within the game require the player to utilize different weaponry in certain situations in order to advance to the next area. Blasto is one of the few PlayStation games to use both control sticks. The left stick offers better movement control than the D-Pad and the right stick can be used to adjust the player's aim.
After returning from the 5th dimension, the diabolical alien tyrant named Bosc is bent on conquering the Planet Uranus with his own army and attempts to invade and destroy Earth as well. He is seeking to reign supreme for his power of the solar system that includes his alien army capturing and enslaving the Space Babes throughout the galaxy. Thus, Captain Blasto is the only hero who can foil him and his evil ambitions and set out to rescue the stranded Space Babes along the way. Blasto is also the only type of hero who doesn't mind catching Space Babes in distress every now and then, especially when it comes to exploring and venturing across through the Planet Uranus.
[ESP]
El capitán Blasto, un alien musculoso con forma humana, el cual siempre está dispuesto a conseguir chicas, es llamado a ayudar al planeta Urano, el cual sufre una invasión alienígena por parte de BOSC que tiene el objetivo de crear un agujero en la continuidad espacio-tiempo para así destruir la Tierra.
El juego es una combinación de los videojuegos Super Mario 64 y la saga Tomb Raider. La música llega a destacar en muchos momentos y se adapta al nivel donde uno se encuentre.
Los movimientos del capitán Blasto son algo torpes, por lo que se requiere más precisión para abrirse paso por los niveles inmensos, en algunos casos como los episodios (niveles) 4, 5 y 6, están interconectados, por lo que incrementa la dificultad, teniendo que volver entre niveles. Los enemigos pueden teletransportarse, por lo que aparecen en cualquier lugar, a eso sumamos que Blasto tarda en posicionarse y apuntar, que los enemigos aparecen masivamente y muy seguido. La dificultad es alta.
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