
Palm Tree Animation in Blender with Soft Body Dynamics and Mesh Deform (no rig, no wind)
In this episode I'll show you how I've managed to use an existing palm tree and add a subtle movement effect to it, as if the wind is blowing. This is done without using a rig on the tree or any real wind effect and can be used on any existing geometry.
I did this as an experiment for my supporter Victor and made this video as a note to myself so I won't forget all the steps involved. Written instructions can be found here:
Enjoy!
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