Part 1: Visual Studio & Unreal Engine - Set up and Configuration [UE4 Tutorial]

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Published on ● Video Link: https://www.youtube.com/watch?v=P5KfKzJqgGw



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Tutorial
Duration: 1:26:48
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Dan runs through how to configure your default installation of Visual Studio (2019 Community edition) in a way that's focused on developing with the Unreal Engine. He also shares some tips and tricks he's picked up after developing in Visual Studio and Unreal Engine professionally for several years.

00:00 - Introduction
01:40 - Resetting environment settings to factory settings
03:00 - Visual studio installer, C++ for Unreal requirements
04:20 - Getting debug symbols for your version of Unreal Engine
07:00 - Opening a project in Unreal (some errors trying this, may want to cut and go to next section)
11:00 - Opening the project solution via VS
14:25 - Installing and using the UnrealVS plugin
22:00 - Add remove buttons on tool bars (unrealVS first, the others)
30:00 - Changing width of fields on toolbar to make them useful (configuration)
35:00 - Add removing buttons / toolbars (default ones, not UnrealVS)
45:30 - Solution explorer (inc Class View, Git Changes)
58:00 - Options to change (error List, performance changes, font settings)
1:07:00 - Moving windows around, docking, pinning,
1:11:00 - Map mode scroll bar
1:15:00 - Tabs and tabs management
1:20:35 - Book marks
1:22:30 - Call Hierarchy
1:25:00 - Closing & intro to next topic

This stream was sponsored by Microsoft Azure. You can learn more about their game stack here: https://aka.ms/honestdan

Honest Dan is a professional game developer based in the UK. He streams game development on twitch.tv/honestdangames. Join the community: https://www.discord.gg/Zmp5f5ARqQ.







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