Party Poopers | Mynth Wanderers Session 90

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DM Notes: While I'm not going into detail with each of the module adventures, most of them still take place to one extent or another. That's what happens at the beginning there, and because I skipped the Beastlands adventure the party skips straight to the second of the running theme adventures with the mad wizard. I was somewhat surprised the party decided not to kill him or try to bring him in, but I was glad since it meant I got to run the last adventure in this series without edits. Also, the faction perks are my own inventions based on old 3rd edition feats from a fan-made Planescape sourcebook.

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Tags:
long play
live play
dnd
dungeons and dragons
roll20