Path of Exile - Tips For Zizaran's "Hard Mode Solo Self Found" Gauntlet Event - Up to Act 3
0:00 Intro - What Is The Gauntlet (HC SSF private league race with hard mods)
2:21 Overall tip 1 - fear physical spells
3:38 Overall tip 2 - consider defensive auras (Vitality, Purity of Elements, etc)
4:58 Overall tip 3 - prepare for possible deaths by saving levelling gear
5:56 Overall tip 4 - monster speed increases are more impactful than you think. Don't play Divine Ire or Blade Flurry
8:10 Overall tip 5 - place 'coward portals' on bosses and abuse grace period - this protects from desync/latency as well as errors
9:44 Act 1 tips. Fear The Coast, respect Twilight Strand, Mud Flats, The Climb. Decoy totem is amazing.
13:58 Resistances discussion
15:05 The 'sort of feels like an exploit' Level 2 Heist abuse trick - farm very good caster weapons
17:20 Act 2 tips. Feat The Weaver, everything else is easy.
20:00 Act 3 tips. Fear Vaal Side Areas (Tentacled Miscreations), Lunaris 2. Respect Sceptre of God, Imperial Gardens, Gravicius, the Docks. I believe (not personally tested) you should respect the Library.
26:02 Labyrinth discussion (normal lab will be in part 2 of this discussion)
Vendor Recipes link: https://pathofexile.gamepedia.com/Vendor_recipe_system
First Note: MOST DANGEROUS thing in the game - physical spells. Any monster that can cast Ethereal Knives is looking to kill you. A2 Weaver is the hardest boss in the campaign, A7 getting Maligaro's Map in the Crypt is brutal.
Second Note: CONSIDER defensive auras. Purity of Elements and Vitality. Even if you want to use Pride and Flesh and Stone - Maim at endgame, it's fine to use something else now.
Third Note: Deaths happen. Don't vendor gear you outlevel. Don't vendor levelling uniques. Recovering faster is a good thing.
Fourth Note: Monsters having onslaught means you have LESS time to react than usual, and it's much tighter than 20%. If a monster's skill takes 1250ms normally, and you take 250ms in reaction time and 300ms of actual movement time to move to safety, without Onslaught mod you have 700ms to act. With it, 450ms - less than two thirds the time! This means skills like Blade Flurry that rely upon precise timing are even more disadvantaged than usual.
Fifth Note: Coward Portals on bosses. Not much to say beyond put one up. If the boss has an ultimate attack (e.g. Innocence's bullet hell), don't mess around.
A1
Zones to fear: The Coast
Zones to be careful: Mud Flats, Climb
- Hillock hits like a freight train, don't get disheartened if you derp and die. Haven't lost much. Don't tilt, laught it off, delete & restart.
- Scariest things are the trash monsters. However, they are very scary. Don't mess around in the Coast.
- if your class can't buy Decoy Totem, level a different class, only need to go as far as opening the glyphs, then you can buy it. Ranger can get it and it's the most powerful class early.
- Decoy past Brutus
- Decoy past Merveil phase 1
- Resists are optional if you know the content, else prioritise them. Bench crafts for them are ALREADY UNLOCKED as long as you have previously met Helena in another league, they come online at level 12 and cost 1 transmute.
- Heist shenanigans - the first Heist can be exploited badly. Go in, don't do the objective, just open chests & leave and the heist isn't lost. I suggest abusing this pre-Brutus. Also keep buying all the heist contracts Faustus will sell you then save them and run them 5-8 levels later, maybe even 10-12. Level 2 wands and sceptres are surprisingly good on spellcasters, and Heists will disgorge a lot of them. Save spare ones if you need to.
- Vendor Recipes. Too much to say here
A2
Zones to fear: EVERYTHING comes down to the Weaver
Help Alira even if you aren't crit. (You can respec later, if you get there)
- Einhar missions can craft antifreeze and antibleed flasks.
- Einhar cheese strat. Never talk to Einhar and he'll appear more. Use this to cheese the Weaver.
A3
Zones to fear: Lunaris 2 (Tentacle Miscreations)
Zones to respect: Docks, Gardens, Scepter, Gravicius
Prioritize getting 4 links with good colours (or easy to chrome) and craft them much more than you would in SC.
Powerful levelling uniques are rare outside Heists but drop a fair bit there. Consider chasing some (remember, run Heists that are miles under your level, don't finish them unless you are really confident)
Docks tests fire resist HARD. Lunaris 2 tests all three. After you find Tolman's corpse, Clarissa will sell Purity of Elements (and possibly some other Purity auras too, which ones will depend upon your class)
Lab1
Biggest danger isn't Izaro killing you, it's you losing control of the encounter. The Goddess spawns three times as many of the projectiles that spawn trash
i've set up one of those silly merchandise stores. https://merch.streamelements.com/sirgog if you want to buy anything there. also accepting bribes (not real bribes) at https://streamelements.com/sirgog/tip . if you'd rather spend money on other stuff, that's cool too.
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