PBR Test and Assets

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Testing out the new PBR system. It also supports alpha channels, and there is no longer any z-fighting. I also want to use these new assets on the new map instead of the current ones.

(PBR stands for physics based rendering. It makes the surface materials of 3D models look more realistic. Also, this is NOT the new map. This is just a square of terrain to showcase the assets.)


This is for my game on Roblox called Wild Savanna, which is still a huge work in progress. There is a lot that is planned to be added to the game, so stay tuned!

If you want to check out the game and its progress for yourself, click the following links below! (Please note that there are no dates for when updates will come. Updates will come at random.)

Wild Savanna (main game title):
https://www.roblox.com/games/225355273/Wild-Savanna-W-I-P

Testing A (testing area for Wild Savanna):
https://www.roblox.com/games/333910998/Testing-A

Testing C (also a testing area for Wild Savanna):
https://www.roblox.com/games/251932411/Testing-C







Tags:
Wild Savanna
Testing A
Testing C