Penumbra: Overture | Episode 1 | PC | Playthrough | Part 2 | 2K 1440p 60FPS
Penumbra: Overture is the first in a series of episodic survival horror games developed by Frictional Games. It was originally intended as the first episode of a trilogy. With the announcement of the second episode, Penumbra: Black Plague, it was stated that the second game would be the final chapter. However, an expansion has been released since then: Penumbra: Requiem, technically giving the series a third chapter.
The first episode of Penumbra was released on March 30, 2007, through various online distribution websites. The game was simultaneously released in a boxed edition in the United Kingdom, and the boxed release in the United States was shipped to retailers on May 8, 2007. On May 25, 2007, the full version for Linux was released on the Frictional Games store.
Set in the year 2001, Penumbra: Overture follows the story of Philip, a thirty-year-old physicist whose mother recently died. After receiving a mysterious letter from his supposedly dead father, Philip follows a series of clues that lead him to a mysterious location in uninhabited northern Greenland. The harsh cold forces him to take shelter in an abandoned mine. Unfortunately, the mine's entrance collapses as he enters it, and he is forced to move deeper inside. Within the mine, Philip discovers diary extracts written by a scientist of some sort, who was alone and gradually resorted to eating cave-dwelling spiders as an alternative food source as his supplies diminished.
NOTE: Please pause the video to read documents.
This video contains the following chapters:
Chapter 2: A Voice In The Dark
Part 2: A Cave Of Conversations Past (partial)
Part 3: A Tunnel From Times Ahead
Part 4: Feeding The Beast
Part 5: Hydraulics 101
Chapter 3: Heavy Industries
Part 1: Davey Jones' Locker Room
Part 2: Conveyance
Part 3: Steamrunner
Part 4: Bookworms
Captured and played at 60fps.
Used in this playthrough:
Difficulty: normal
Controller: keyboard & mouse.
OS: Windows 7 Pro 64-bit.
PC Hardware: nVidia gpu.
Keep it real, keep it retro!!!!